27 May
Posted by: Christian Wimmer in: JEDI Windows API Headers, JWA Downloads
What is that? MSDN say’s: A Winlogon Notification Package is a DLL that exports functions that handle Winlogon events. For example, when a user logs onto the system, Winlogon calls each notification package’s logon event handler function to provide information about the event.
So you might know, the mechanism of Winlogon Notification Package is available in Windows 2000, Windows XP and Windows 2003 Server. In contrast to Windows Vista, it is completely different, maybe I’ll come back with separate tutorial describing how to build a notification package for Windows Vista.
I’m going to demonstrate here, how to create such a notification package and as a special gift, we will learn how to create a PNG image with drop shadow effect, which we will use later to draw a transparent window inside the Winlogon Desktop.
It’s time for our Winlogon Notification Package. Start Delphi and create a new DLL project.
What we need to do next is to define the Message Callback and the WLXNotificationInfo, as described in MSDN
TFnMsgeCallback = function (bVerbose: Boolean; lpMessage: PWideChar): Cardinal; stdcall;
// this structure stores information about a Winlogon event.
TWlxNotificationInfo = record
Size: Cardinal;
Flags: Cardinal;
UserName: PWideChar;
Domain: PWideChar;
WindowStation: PWideChar;
Token: Cardinal;
Desktop: Cardinal;
StatusCallback: TFnMsgeCallback;
end;
PWlxNotificationInfo = ^TWlxNotificationInfo;
{ winlogon can inform about the following events:
Lock,
Lockoff,
Logon,
Shutdown,
StartScreensave,
StartShell,
StartUp,
StopScreenSaver,
Unlock
For a complete describtion of those events look at:
http://msdn.microsoft.com/en-us/library/aa380544(VS.85).aspx
}
// example of handling the Logon Message
procedure LogonHandler(Info: PWlxNotificationInfo); stdcall;
begin
end;
// the entrance function for DLL
procedure EntryPointProc(reason: integer);
begin
case reason of
DLL_PROCESS_ATTACH: //1
Begin
// Disable DLL_THREAD_ATTACH & DLL_THREAD_DETACH
// notification calls. This is a performance optimization
// for multithreaded applications that do not need
// thread-level notifications of attachment or
// detachment.
DisableThreadLibraryCalls(hInstance);
end;
DLL_THREAD_ATTACH: //2
begin
end;
DLL_PROCESS_DETACH: //3
begin
end;
DLL_THREAD_DETACH: //0
begin
end;
end;
end;
// define the exports for the DLL
exports
LogonHandler;
begin
DllProc := @EntryPointProc;
DllProc(DLL_PROCESS_ATTACH);
end.
Our Prototype, is ready to use. The compiled DLL has to be in the following folder:
C:\Windows\System32 (adapt it to your environment)
Now we can inform the operating system that we created a Winlogon Notification Package. This step will be done in the registry under the following key:
HKey_Local_Machine\Software\Microsoft\WindowsNT\
CurrentVersion\Winlogon\Notify\YourNotification
|
Name |
Type |
Value |
|
DLLName |
REG_SZ |
C:\Windows\System32\YourDLLName.dll |
|
Asynchronous |
REG_DWORD |
0 |
|
Impersonate |
REG_DWORD |
0 |
|
Logon |
REG_SZ |
LogonHandler |
The valid values are described in this MSDN article.
Creating the PNG Image
For completing this Project you will need to download the following:
Graphics32 Library
Graphics32 is a graphics library for Delphi and Kylix/CLX. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
PNG Components
Delphi VCL Components with PNG Image support.
What you’ll need is an already exisiting PNG or a new one. I’ll use with the Jedi Api WSCL Logo.
Open the Logo in Photoshop but remember this can be done in almost any other Graphic Application which supports PNG and layer based drawing.
The Logo from this site is already a PNG, so you will see a transparent background when it is opened in Photoshop. If you like to add a drop shadow style to it, you won’t see it,because of the mentioned transparent background. It is also a problem on a black background, btw. So first thing to do is to add a temporary background layer into the Logo. To do so, click on the “Create New Layer Symbol” in the layer palette (indicated as a small notepad icon).
Now select the new created layer by clicking on it and drag it behind the Logo layer. With the new layer still selected, switch to the “Tools Window” and select the “Paint Bucket Tool“. Select white as your foreground color. If you have another color as foreground color, simply press d and then x. In this way it will reset the foreground and backgound colors. Now click inside your image on the transparent part and you’ll see the Logo with a white background applied.
Switch to your layers palette and double click on the Logo layer. The “Layers Styles Dialog” should be visible now. Select “Drop Shadow” and you can adjust the angle of the drop shadow and its size. While you adjust it, also watch the Logo. Photoshop shows you a preview of the changes. If you’re satisfied with your settings hit ok.
At this time, we don’t need our white background layer anymore, so select it and drag it to the trash can symbol in the layer palette. It will be deleted then. Afterwards save the Logo, select PNG as the file format and a new window will appear (PNG Options). Select none and hit ok.
There also exists a small video presentation which will help you.
Drawing the PNG onto the Form Canvas
The following source is kindly provided by Coder90. He wrote a nice example in a german delphi forum
The Sources
I won’t go into any details here, basically the procedure will load the PNG into a Bitmap32 Object and blends it to the forms canvas.
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls, StdCtrls, GR32;
public
{ Public declarations }
BMP32 : TBitmap32;
BlendF: TBlendFunction;
P: TPoint;
Size: TSize;
procedure BlendIt;
end;
procedure LoadPNGintoBitmap32(DstBitmap: TBitmap32;
Filename: String;
out AlphaChannelUsed: Boolean); overload;
procedure LoadPNGintoBitmap32(DstBitmap: TBitmap32;
SrcStream: TStream;
out AlphaChannelUsed: Boolean); overload;
procedure LoadPNGintoBitmap32(DstBitmap: TBitmap32;
szSection : PChar;
szName : String;
out AlphaChannelUsed: Boolean); overload;
uses PNGImage;
procedure LoadPNGintoBitmap32(DstBitmap: TBitmap32;
SrcStream: TStream;
out AlphaChannelUsed: Boolean);
var
PNGObject: TPNGObject;
TransparentColor: TColor32;
PixelPtr: PColor32;
AlphaPtr: PByte;
X, Y: Integer;
begin
PNGObject := nil;
try
PNGObject := TPngObject.Create;
PNGObject.LoadFromStream(SrcStream);
DstBitmap.Assign(PNGObject);
DstBitmap.ResetAlpha;
case PNGObject.TransparencyMode of
ptmPartial:
begin
if (PNGObject.Header.ColorType = COLOR_GRAYSCALEALPHA) or
(PNGObject.Header.ColorType = COLOR_RGBALPHA) then
begin
PixelPtr := PColor32(@DstBitmap.Bits[0]);
for Y := 0 to DstBitmap.Height – 1 do
begin
AlphaPtr := PByte(PNGObject.AlphaScanline[Y]);
for X := 0 to DstBitmap.Width – 1 do
begin
PixelPtr^ := (PixelPtr^ and $00FFFFFF) or (TColor32(AlphaPtr^) shl 24);
Inc(PixelPtr);
Inc(AlphaPtr);
end;
end;
AlphaChannelUsed := True;
end;
end;
ptmBit:
begin
TransparentColor := Color32(PNGObject.TransparentColor);
PixelPtr := PColor32(@DstBitmap.Bits[0]);
for X := 0 to (DstBitmap.Height – 1) * (DstBitmap.Width – 1) do
begin
if PixelPtr^ = TransparentColor then
PixelPtr^ := PixelPtr^ and $00FFFFFF;
Inc(PixelPtr);
end;
AlphaChannelUsed := True;
end;
ptmNone:
AlphaChannelUsed := False;
end;
finally
if Assigned(PNGObject) then PNGObject.Free;
end;
end;
procedure LoadPNGintoBitmap32(DstBitmap: TBitmap32;
Filename: String;
out AlphaChannelUsed: Boolean);
var
FileStream: TFileStream;
begin
FileStream := TFileStream.Create(Filename, fmOpenRead);
try
LoadPNGintoBitmap32(DstBitmap, FileStream, AlphaChannelUsed);
finally
FileStream.Free;
end;
end;
procedure LoadPNGintoBitmap32(DstBitmap: TBitmap32;
szSection : PChar;
szName : String;
out AlphaChannelUsed: Boolean);
var
Stream: TResourceStream;
begin
Stream := TResourceStream.Create(hInstance, szName, PChar(szSection));
try
LoadPNGintoBitmap32(DstBitmap, Stream, AlphaChannelUsed);
finally
Stream.Free;
end;
end;
{ Works only Win2000_Up }
procedure TForm1.BlendIt;
var
Alpha: Boolean;
begin
BMP32 := TBitmap32.Create;
{Load PNG from File
LoadPNGintoBitmap32(BMP32, ExtractFilePath(ParamStr(0)) + ‘WSCL.png’, Alpha);
}
// Load PNG From Resource
LoadPNGintoBitmap32(BMP32, PChar(‘PNG’), ‘WSCL’, Alpha);
setWindowLong(Handle, GWL_EXSTYLE,
getWindowLong(Handle, GWL_EXSTYLE) or WS_EX_LAYERED {or WS_EX_TRANSPARENT});
// WS_EX_TRANSPARENT makes the Window for MouseClicks transparent…
BlendF.BlendOp := AC_SRC_OVER;
BlendF.BlendFlags := 0;
BlendF.SourceConstantAlpha := 255;
BlendF.AlphaFormat := AC_SRC_ALPHA;
P := Point(0, 0);
Size.cx := BMP32.Width;
Size.cy := BMP32.Height;
UpdateLayeredWindow(Handle, 0, nil, @Size, BMP32.Handle, @P, 0, @BlendF, ULW_ALPHA);
// Set Window on Top
SetWindowPos(Handle, HWND_TOPMOST, Left, Top, Width, Height,
SWP_NOACTIVATE or SWP_NOMOVE or SWP_NOSIZE);
// Set Parent to Desktop
SetWindowLong(Handle, GWL_HWNDPARENT, 0);
// Hide Window from Taskbar
SetWindowLong(Handle, GWL_EXSTYLE,
GetWindowLong(Handle, GWL_EXSTYLE) or
WS_EX_TOOLWINDOW and not WS_EX_APPWINDOW);
end;
Call it in the FormOnCreate handler and don’t forget to free the Bitmap32 Object, a good place e.g. would be on the FormOnDestroy Handler.
Additional informations for you
I have to tell you that the first version of this package was slightly different than the one I’ll post here.
Well I used an external executeable which was called from my DLL when the LogonEvent was called.
But I encountered a big problem with that technique. One of the biggest problems were that my external application was executed more then once. Additionally I wasn’t able to close it. Neither Application.Terminate nor Application.Mainform.Close worked here. I did some experiments with a mutex which worked in some cases, but then, Christian Wimmer gave me many good ideas and suggestions.
So the improvements were:
The following Delphi packages are necessary. They are not included and must therfore downloaded and installed (if necessary) separately. Please, also recognize the license of these packages. The winlogon examples does only have a Copyright and no Warranty license.
3rd Party Components and Library’s you need to download:
Graphics32
PNG Components
Jedi Tutorial Files:
Photoshop Tutorial
(dowload size: 2.12 MB Format: AVI)
winlogon
(dowload size: 82.2 KB Format: ZIP)
If you want to use such a Winlogon Notification DLL in a productive system you have to make sure that the wrong person can’t manipulate the DLL file. This can be done by setting the file’s access control list to allow only write access to SYSTEM and Administrators. There is no need for other users to have even read access, since the DLL is only used by winlogon. Furthermore you should save this file in a save place like the System32 folder.
Conclusion:
I hope you learned something new and had as much fun as I had writing this little tutorial for you!
My biggest thanks fly out to Christian Wimmer for all his support and help for making me finish this project.
Kindest regards
stOrM!
(contact by comments or mail @ JEDI)
6 Responses
GunSmoker
15|Jul|2008 1Nice post! Thank you!
stOrM!
22|Jul|2008 2Thank you!
Anonymous Coward
12|Mar|2009 3> In contrast to Windows Vista, it is completely different, maybe I’ll come back with separate tutorial describing how to build a notification package for Windows Vista.
I know you are very busy, but I would be very interested in learning how to build a similar notification package for Windows Vista. That, coupled with this article, would be very cool!
Christian Wimmer
13|Mar|2009 4Well, Winlogon Notification is not possible in Vista.
But there should be an example how to do it in Vista. Unfortunately, we don’t have time to create an article from it.
The source resides in the subversion jwapi\trunk\Examples\SENS\WinLogonLogo
Marcos
15|May|2009 5Hello.
I am using Winlogon notifications witn a dll inserted, like the example above, but the problem is that Windows 2000 does not work for me. Does anyone know why this happens?. The same dll and the notification in Windows XP work correctly but this is useless on Windows 2000.
Thank you
Christian Wimmer
22|May|2009 6We are unable to provide solutions here other than the ones in the article. If you have questions or hints about the article you can post them here; otherwise you should mail us and we can make a deal to help you.
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